UVM Sequences — Complete Guide
Learn UVM sequences — body() task, start_item()/finish_item() handshake, sequencer interaction, rand fields, sub-sequences, API sequence patterns, parallel execution, and hierarchy design.
Learn UVM sequences — body() task, start_item()/finish_item() handshake, sequencer interaction, rand fields, sub-sequences, API sequence patterns, parallel execution, and hierarchy design.
Learn UVM sequence item design — field categories, rand vs non-rand conventions, uvm_field macros, do_copy(), do_compare(), do_print(), convert2string(), constraints, and a complete APB example.
Learn practical UVM factory override patterns — type vs instance overrides, abstract/concrete component design, sequence overrides, protocol-agnostic environments, and command-line plusargs.
Factory Overrides in Practice — Complete UVM Guide Read More »
Learn UVM configuration objects — hierarchical configs, nested configuration patterns, configure_* virtual functions, sequencer-based sequence configuration, and params packages for scalable testbenches.
Learn the complete uvm_config_db API — set() and get() signatures, four-part key, path wildcards, precedence, stored types, exists(), dump(), debugging, and common pitfalls with fixes.
Learn virtual interfaces in UVM — the two-kingdom problem, why classes cannot access DUT signals directly, config_db patterns, clocking blocks, and common pitfalls in verification.
Learn system bus architecture, address/data/control buses, arbitration, timing, width, data transfer, and synchronous vs asynchronous bus design.
Bus Architecture Explained: Address, Data and Control Bus Read More »
UVM-06: Block-Level Testbench — VLSI Trainers VLSI VLSI Trainers UVM Series · UVM-06 UVM Series · UVM-06 Block-Level Testbench A complete step-by-step walkthrough of building a block-level UVM testbench from scratch — SV top module, sequence item, driver, monitor, agent config, agent, environment config, environment, base test, and the sequence that drives it all. Contents
Learn Von Neumann architecture, computer organisation vs architecture, CPU internals, stored-program design, performance factors, and SoC relevance.
Von Neumann Architecture: CPU, Memory and Instruction Execution Read More »
Learn the UVM agent architecture — active vs passive modes, is_active flag, configuration object pattern, sequencer-driver-monitor connections, analysis ports, and reusable protocol verification design.